Patch 0.0.0.9
Loot & Economy
Drop tables adjusted and rebalanced.
Resources and monsters now respawn correctly after their cooldowns.
Inventory & Chest Updates
Send to Chest option removed from the inventory UI. Players must now actively interact with a chest to deposit items.
Added additional chest access points in Forest campsites.
Equipment & Quick Slot Improvements
Added tooltips to Equipment and Quick Slots.
Added right-click dropdown menus to Equipment and Quick Slots.
Fixed an issue where equipment would unequip and Quick Slots would reset after death, reload, or leveling up.
Combat & Stats
Improved Vigor stat effect and overall attribute consistency.
Reviewed and corrected combat-related formulas for damage and armor scaling.
Fixed Critical Hit system, now functions correctly in combat.
Fixed invisible monster attacks during combat.
Gameplay Systems
Fixed persistent respawn issues.
Fixed upgrade times incorrectly matching crafting times.
Fixed quests not appearing for some players and improved quest spawning consistency.
Fixed item repairs returning incorrect item types (e.g., axes becoming pickaxes).
Fixed duplicate items appearing in inventories.
Fixed issues caused by incorrect local system time affecting game behavior.
UI / UX Fixes
Fixed inventory drag & drop getting stuck mid-action.
Fixed merchant (Filburt) issue where selling stackable items could remove the entire stack despite slider selection.
Marketplace transaction history now opens in a new tab.
Fixed Settings icon positioning when Minimap is hidden inside buildings.
Stability
Fixed rare game freezes.
Global Leaderboard
The general leaderboard released.
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