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ROOTS OF EMBERVAULT GOING LIVE ON JANUARY 29, 2026!

Patch 0.0.0.9

Loot & Economy


  • Drop tables adjusted and rebalanced.

  • Resources and monsters now respawn correctly after their cooldowns.

Inventory & Chest Updates

  • Send to Chest option removed from the inventory UI. Players must now actively interact with a chest to deposit items.

  • Added additional chest access points in Forest campsites.


Equipment & Quick Slot Improvements


  • Added tooltips to Equipment and Quick Slots.

  • Added right-click dropdown menus to Equipment and Quick Slots.

  • Fixed an issue where equipment would unequip and Quick Slots would reset after death, reload, or leveling up.


Combat & Stats


  • Improved Vigor stat effect and overall attribute consistency.

  • Reviewed and corrected combat-related formulas for damage and armor scaling.

  • Fixed Critical Hit system, now functions correctly in combat.

  • Fixed invisible monster attacks during combat.


Gameplay Systems


  • Fixed persistent respawn issues.

  • Fixed upgrade times incorrectly matching crafting times.

  • Fixed quests not appearing for some players and improved quest spawning consistency.

  • Fixed item repairs returning incorrect item types (e.g., axes becoming pickaxes).

  • Fixed duplicate items appearing in inventories.

  • Fixed issues caused by incorrect local system time affecting game behavior.


UI / UX Fixes


  • Fixed inventory drag & drop getting stuck mid-action.

  • Fixed merchant (Filburt) issue where selling stackable items could remove the entire stack despite slider selection.

  • Marketplace transaction history now opens in a new tab.

  • Fixed Settings icon positioning when Minimap is hidden inside buildings.


Stability


  • Fixed rare game freezes.

Global Leaderboard

  • The general leaderboard released.

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