> For the complete documentation index, see [llms.txt](https://docs.ruyui.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.ruyui.com/overview/death.md).

# Death

### Rune Recovery

When a player dies:

* <mark style="color:$warning;">All carried</mark> <mark style="color:$warning;"></mark><mark style="color:$warning;">**Runes**</mark> <mark style="color:$warning;"></mark><mark style="color:$warning;">drop at the exact location of death.</mark>
* The player may return to that location to recover the dropped Runes.
* If the player dies again before recovering them, the previously dropped Runes are <mark style="color:$warning;">permanently lost.</mark>

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### Inventory Loss

Death triggers an RNG-based inventory loss:

* You will lose either **50%** or **100%** of your active inventory items.
* The outcome is determined at the moment of death.

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### Protected Items

The following are **never deleted** on death:

* Shop-purchased items
* Loot Boxes
* Equipped items
* Quick-slotted items

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<figure><img src="/files/Ibcha3wLKPEGOf1AlBMu" alt=""><figcaption></figcaption></figure>
