> For the complete documentation index, see [llms.txt](https://docs.ruyui.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.ruyui.com/overview/death.md).

# Death

### Rune Recovery

When a player dies:

* <mark style="color:$warning;">All carried</mark> <mark style="color:$warning;"></mark><mark style="color:$warning;">**Runes**</mark> <mark style="color:$warning;"></mark><mark style="color:$warning;">drop at the exact location of death.</mark>
* The player may return to that location to recover the dropped Runes.
* If the player dies again before recovering them, the previously dropped Runes are <mark style="color:$warning;">permanently lost.</mark>

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### Inventory Loss

Death triggers an RNG-based inventory loss:

* You will lose either **50%** or **100%** of your active inventory items.
* The outcome is determined at the moment of death.

***

### Protected Items

The following are **never deleted** on death:

* Shop-purchased items
* Loot Boxes
* Equipped items
* Quick-slotted items

***

<figure><img src="https://1881800036-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FNdJ63VcquVafLwx1yxII%2Fuploads%2F2zqEB9vpK6Wqbl8Jvt4f%2Fdown_death-export.gif?alt=media&amp;token=33be31e9-12dc-48b1-9d8d-875741df1091" alt=""><figcaption></figcaption></figure>
