> For the complete documentation index, see [llms.txt](https://docs.ruyui.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.ruyui.com/game-wiki/weight-system.md).

# Weight System

#### **How Weight Works**

**Total Load Calculation:**

* Every item has weight (except Special Items)
* Total Load = Inventory weight + Equipped gear weight

**Max Load:**

* Base Max Load value
* Increases when you level up **Endurance** attribute
* Determines how much you can carry before penalties

***

#### **Load States**

**Below Max Load**

* Move and act freely
* No penalties or restrictions

**Encumbered (Exceeded Max Load)**

When you exceed Max Load, you become **encumbered**:

❌ **Disabled:**

* Cannot run/sprint
* Cannot jump
* Cannot hold block

⚠️ **Limited:**

* Can still parry, but cannot sustain it

***

#### **UI Indicators**

**HUD Indicator:**

* Vertical bar showing load percentage
* Fills based on current weight vs. Max Load

**Inventory Display:**

* Numeric weight display (e.g., "45 / 100")
* Shows current carried weight and Max Load
* Updated in real-time

***

#### **Managing Weight**

**Tips:**

* Store excess items in your Player House chest
* Sell or dismantle unneeded equipment
* Increase Endurance to raise Max Load
* Plan inventory before long expeditions

**Marketplace note:**

* You can purchase items even when at Max Load
* Items go to inventory but you become encumbered
* Return to village to manage weight

***

####
