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Combat System

Dynamic encounters in a seamless world:

Bob being chased by a harmless looking slime

Integrated Monster Encounters

  • Monsters inhabit the same world where you gather resources

  • They can attack while you're chopping wood, mining ore, or exploring

  • Combat happens in real-time in the main world

  • Monsters may jump out unexpectedly or chase you through the environment

Monster Variety Encounter diverse creatures based on location:

Some Monsters-Loot Drops

Combat Strategy

  • Quick reactions required to avoid surprise attacks

  • Strategic decisions about when to fight and when to flee

  • Managing resources while defending yourself

  • Equipment choices affect combat effectiveness

Tools-Weapon Balance Examples:

  • Swords: Balanced damage and speed

  • Axes: Higher damage, lower speed, bonus vs plant monsters

  • Pickaxes: Medium damage, mining bonus, effective vs rock monsters

  • Staffs: Lower physical damage, elemental effects

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